Level
9th
Casting Time
1 Action
Range/Area
60 ft.
Components
V *
Duration
Instantaneous
School
Transmutation
Attack/Save
CHA Save
Damage/Effect
Bludgeoning (...)

A gunshot rings out.  Choose one creature within 60ft to make a Charisma saving throw. On a failed save, target takes 12D12 force damage, and is flung in an arch directly out of a settlement - exactly backward from their position - before falling to the ground.  When the creature strikes something, each take 3d8 bludgeoning damage.  On a success, time warps to the next sunset - no matter what time of day it is - and the last to draw their weapon in a duel is flung from the settlement instead

 

* - (Must utter the phrase: "This town ain't big enough fer the two of us")

Spell Tags: Damage Control

Available For: Wizard (Legacy)

RedandAnnoyed

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