Level
2nd
Casting Time
1 Minute
Range/Area
25 ft
(5 ft )
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
The caster's own blood becomes a weapon, sapping the caster's health slightly but inflicting necrotic damage on the target. Living targets suffer additional damage for a short period.
- The spell deals (3D10 + Spellpower Mod) necrotic damage and an additional 100% damage against living creatures applied over 1 round.
- It also drains 20 health immediately upon its use (10 if at half HP).
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