Level
4th
Casting Time
1 Action
Range/Area
25 ft.
(10 ft. *)
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
The blood of all hostile targets in the area boils within their veins, inflicting severe damage. Targets stand twitching, unable to move unless they save a CON 14< check. Creatures without blood are immune.
- Requires active ability: Blood Magic.
- The damage is always applied over 10s.
- The activation base is in Health.
- The following creatures are immune to this spell: Demons, Undead, and Constructs.
- All blood magic spells have the caster take one-third of the damage done to a target. IE: 5D8 max damage - 40 (Caster receives 13 damage)
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