You transform the wooded effigy used in the casting of this spell into a human-sized servant.
The servant is an ally to you and your companions, it rolls its own innitiative during combat, but follows your commands to the best of its ability. If given no commands, the servant defends itself as necessary, but otherwise follows you. You may have no more than two servants at a time.
The servant does not regain hitpoints from taking a short or long rest, but casting the mending cantrip on the servant causes it to regain 25 hit points. The servant may be healed in this way only once each day.
If the servant is killed, it returns to being a small wooden doll, but is too damaged to function as a component for this spell again. You may spend 1 hour repairing the effigy to make it a suitable component again.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell’s level appears in the stat block.
Arcane Servant
Medium construct
Armor Class 10 + the level of the spell (natural armor)
Hit Points 40 + 10 for each spell level above 4th
Speed 30 ft.
Condition Immunities charmed, exhaustion, frightened
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages understands the languages you speak
Challenge — Proficiency Bonus equals your bonus
Actions
Multiattack. The servant makes a number of attacks equal to half this spell’s level (rounded down).
Slam. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d4 + the spell’s level bludgeoning damage.
* - (a small wooden and gold effigy worth 500 gp)Previous Versions
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5/13/2021 8:57:43 PM
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Posted May 17, 2021Very good! Super balanced, I would definitely use this in my game.