Level
3rd
Casting Time
Special
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Banishment (...)

A young female mourns over her dead lover. Desiring nothing more than to be with him again, she calls out to any being that yields the call. A voice answers, deep and abyssal, "So it shall be, bound forever, but a price shall be payed.". As the voice fades, the girl feels her very being burn and twist, as a shard of blue energy is ripped from her core. The blue hue fades into the body, as his eyes flutter open. The two lock arms in a warm, sobbing embrace, feeling more connected than ever before.

 

This spell uses 3 spell slots, but can use 9

The spell can only be used whilst resurrecting another being.

This spell permanently binds 2 creatures, a master to a servant, in exchange for a price from both parties. 

Enacting a pact from the dawn of time, a sacred seal between a Necromancer and those he chooses to raise, this spell forces the masters will unto the servant, making so that the servant is unable to harm or deny the master or the masters allies. Should the servant try to betray the master, their soul will be torn from their body and sealed away at the masters discretion. But this spell comes to both the master and the servant. Should the servant fall in battle, the master loses HP in correlation to how much was lost for the spell.

MASTERS PROMISE

The master upon use of this spell, binds a resurrected creature to his own life force, giving up a bit of their soul in the process. Permanently lose 1d4 maxHP for half the level of the creature summoned. (A level 4 creature, 2d4. A level 12 creature, 6d4.) 

Losing a bit of their soul, and having that shard wither, should the servant fall in battle, the master loses the amount of hp given for the spell every turn until the servant is brought back.

SERVANTS OATH 

The servant is now permanently bound to the master, gaining the ability to draw on their dark influence, starting at level six, the servant can add 1d6 necrotic damage to an attack 1d4 times per rest (short or long), gaining a 1d4 for every other level (8, 2d6. 10, 3d6) to a maximum of level 16 (5d6 maximum)

Being a servant of another being, their life force is now directly tied to their masters. Should the master die or fall, the servants maxHP is permanently cut in half until the master is brought back. Additionally, the servant is unable to attack, disobey, or otherwise go against the wishes of the master, doing so results in their soul being removed and sealed away in possession of the master

*if used as a 9th level spell, instead of the servants soul being sealed, it is drug to Hordov himself and devoured, the PC or creature is lost forever, neither a wish nor godly influence can bring them back*

Spell Tags: Creation Summoning Control Banishment

Available For: Cleric (Legacy) - Death Domain Wizard (Legacy) - School of Necromancy (Legacy)

TheTwistedKeeper

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