Level
4th
Casting Time
1 Hour Ritual
Range/Area
Touch 10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You can cast this spell only at night. Using the personal item of a deceased person and their corpse, you bind their spirit to the Material Plane as a [creature]Ghost[/creature]. One minute after the completion of this ritual, the spirit is bound to the personal object used in the ritual as a ghost. The ghost may not leave a 25-foot radius sphere centered around the object. It is hostile to all who enter this sphere.

When the caster that originally cast this ritual enters the sphere of the ghost's domain, they may attempt to exert control over their creation. Make a DC12 Intelligence check. On a success, the caster may order the ghost around until they (the caster) leaves the sphere.

The ghost dies if their personal object is destroyed or if the personal object is carried more than a mile away from the initial location of the ritual.

At Higher Levels

If this spell is cast using a spell slot of 5th level or higher, the ghost is created with an additional 2d6 hit points per spell slot level over 4.

 

 

* - (A personal item of the victim, a corpse of the victim, a jewel worth 150gp or more, a piece of wood from a coffin)

Spell Tags: Creation Control

Available For: Cleric (Legacy) Wizard (Legacy)

DMMason

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