Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
Choose a creature within 60 ft of you. The target must succeed on a Wisdom saving throw or be paralyzed for the duration as well as taking 1D6 psychic damage. At the end of each of their turn they can repeat the saving throw. On a success the spell ends and the creature takes half damage.
At Higher Levels: for each level above 3rd you increase the number of targets and number of D6 by 1.
* - (A small metal disc made of iron with runes engraved throughout)
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