When you cast the spell a floating lance made of ethereal energy comes into existence in an unoccupied space within 30 feet of you. This lance can immediately make an attack against a creature within 10 feet of where it was summoned. Make a melee spell attack roll against the creature, on a hit the creature takes 4d4 force damage and must make a Dexterity saving throw or take 2d4 force damage and become restrained as the lance pierces them and pins them in place, the creature can make a Strength saving throw on the end of each of it's turns to free itself. The lance persists until either the spell ends or concentration is broken. If the lance has restrained a creature, the creature is restrained until the lance moves or until they succeed on a strength saving throw. Moving the lance and making an attack is a bonus action.
At Higher Levels. Casting this spell using a spell slot of 4th level and every other level spell slot after that increases the damage of the attack and pin damage by 2d4.
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