You carve a small creature out of natural materials (wood, bone, mushroom, stone), ceremonially name it, and bring it to life instantly each time this spell is cast. (IMPORTANT NOTE: The initial carving takes 3 hours, plus a successful Dex or Wis check of 14.)
These animated sculptures can MOVE (using caster's rate) and then perform any one of the following ACTIONS. They may continue to support the hunter for up to one minute. NOTE: Does not require concentration.
- Attack (using caster spell casting DC to HIT).
Each attack creates some wear on the creature: (it must be repaired between castings)
-- The first two successful attacks deal 1d8 Damage + caster proficiency bonus
-- The next two successful attacks deal 1d6 Damage + caster proficiency bonus
-- The following successful attacks deal 1d4 Damage + caster proficiency bonus - Make a perception check (using casters bonus) and telepathically relay that information to the caster
- Make stealth and slight of hand check (using casters bonus) to operate and/or steal small objects
- Deliver a 5 word preset message.
Creature stats:
Adopts speed/Movement rate, AC, and saves from the caster.
HP = 1d6 per point of primary casting ability + proficiency bonus
You can have multiple creatures pre-carved. However, the Whittled Warden can be dispelled. This act has a 40% chance of destroying the original carving.
* - (A carved small creature out of natural materials (wood, bone, mushroom, stone). You can have multiple creatures pre-carved. IMPORTANT NOTE: The initial carving takes 3 hours, plus a successful Dex or Wis check of 14.)
Comments