Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
You transfer your hurt to another. The touched creature must make a Wisdom saving throw or take 5d8 psychic damage. A successful save halves this damage. You heal the same amount of hit points. A willing creature can voluntarily fail its saving throw.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 per level.
* - (A needle)
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