Level
3rd
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S, M
Duration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

An immobile curtain of water springs into existence in the area you designate. The wall must be contiguous, it must be at least 5 feet thick along its entire length, you must be able to see the whole thing, and all of it must be within 100 feet of you. The wall need not be anchored on its sides, but the bottom of it must touch the ground everywhere (it can’t bridge gaps in the ground). The wall can be composed of saltwater, freshwater, or brackish water, depending on the water used for the material component. A wall of water is up to 30 feet long, 20 feet high, and 5 feet thick. A simple way to envision this is as six 5-by-5-foot squares of water, each 20 feet high. Alternatively, the “wall” can be conjured as a hemisphere of water 30 feet in diameter and 15 feet tall at the center. The wall can’t be conjured so that another object or a Small or larger creature is inside it.

Available For: Wizard (Legacy)

AegoXIII

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