A gray beam of chronal energy streaks towards a creature within range capable of hindering time. Make a ranged spell attack against the target. On a hit, choose one of the following options below. The target can only be affected by one option at a time and you cannot choose the same option two rounds in a row. These effects last until the start of your next turn.
Attacks. On a hit, the target can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both.
Reactions. On a hit, the target can't use reactions. In addition, the target takes a -2 penalty to its AC.
Speed. On a hit, the targets speed is halved. In addition, the target has disadvantage on Dexterity saving throws.
* - (molasses held within an hourglass)
Comments