Level
5th
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
Force

You touch a metallic melee weapon, causing it to vibrate. The vibrations are audible out to 30 feet. The first time the weapon hits a target during this spell’s duration, the vibrations travel from the weapon to the target, dealing an additional 6d10 force damage. If the target is a creature that is wearing metal armor, the armor begins to vibrate with the creature inside, and the target must succeed on a Constitution saving throw or take an additional 2d10 thunder damage and become deafened until the end of its next turn.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the initial extra force damage dealt by the attack and the extra thunder damage on a failed save both increase by 1d10 for each slot level above 6th.

* - (a tuning fork)

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2021 5:29:05 PM
1
0
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Spell Tags: Damage Control

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