Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous 1 Round
School
Transmutation
Attack/Save
Melee
Damage/Effect
Melee Attacks

The next melee weapon attack you make before the end of your turn with a dagger, quarterstaff, or light hammer becomes imbued with arcane power and is considered magical if it isn't already.  You can use your spellcasting ability instead of Strength or Dexterity for the attack and damage rolls of the melee attack using that weapon, and the weapon's damage die becomes a d8.

* - (a dagger, quarterstaff, or light hammer)

Previous Versions

Name Date Modified Views Adds Version Actions
4/12/2021 3:52:55 AM
1
0
1
Coming Soon
5/16/2021 5:43:26 PM
16
0
1.1
Coming Soon
5/16/2021 5:49:07 PM
15
0
1.1
Coming Soon

Spell Tags: Damage Buff

Available For: Wizard (Legacy)

Beard9

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