Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage (...)
You conjure and ignite a cannonball, unleashing an explosive blast in a 15-foot radius centered on you. All creatures in the blast radius, except the caster, must make a Dexterity saving throw. A creature takes 5d8 force damage on a failed save and is knocked prone. On a successful save a creature takes half as much damage isn't knocked prone.
* - (handful of explosive powder)