The transformation lasts for the duration, or until the target drops to 0 hit points or dies. The new form can be any beast whose challenge rating is equal to or less than CR 3 times the spells level The target’s game statistics, not including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn’t reduce the creature’s normal form to 0 hit points, it isn’t knocked unconscious.The creature can activate, use, wield, its equipment.
Level
1st
Casting Time
1 Bonus Action
Ritual
Range/Area
Self
Components
S
Duration
Until Dispelled
School
Transmutation
Attack/Save
None
Damage/Effect
Comments