Level
2nd
Casting Time
1 Action
Range/Area
15 ft.
Components
S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

You open a jar of slime and ooze and raise it into a wall spanning 15 feet in length and 5 feet in width. If a creature moves through this wall, they must make a strength saving throw against your spell save dc or lose all movement and become stuck in the wall. They can repeat this save as an action on their turn. The wall lasts for 1 hour or until dispelled, or hit by a *disintegrate* spell.

* - (A jar of slime)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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