You conjure up a blast of the void, of pure nothingness. Make a ranged spell attack against a creature within range. On a hit the target takes 1d8 necrotic damage. Then, if it is not an construct or undead, the target must make a constitution saving throw. On a failed save it's speed is reduced by 10 times the level at which you cast this spell, They have a disadvantage on attack rolls, and you gain temporary hit points equal to half the amount of necrotic damage you dealt. These effects last until the start of your next turn.
At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d8 for every two levels above 1st, and the speed reduction increases by 10 for each level above first. (Detailed in the spell description.)
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