As you hold your hands shoulder width apart in the direction you intend to aim, two thin bursts of flame erupt from the palms in two 20ft lines (within a 5ft width). Creatures within the line must secede in a Dexterity saving throw or be pushed to the end of the 20ft line. Regardless of saving throw success all creatures within the line take 1d6 fire damage. Alternatively the caster may propel themselves 20ft in the opposite detection of the casting. The spell last for 2 rounds, after which at the end of the casters turns the lines will sputter out. Any creatures still within the line or enter the line will take 1d6 fire damage and must secede a Dexterity saving throw or be pushed to the end of the 20ft line.
* - (A small amount of soufer and bat guano rubbed into the palm of the hands)
Level
2nd
Casting Time
1 Bonus Action
Range/Area
20 ft.
(20 ft. )
Components
S, M *
Duration
2 Rounds
School
Evocation
Attack/Save
DEX Save
Damage/Effect
-
View User Profile
-
Send Message
Posted May 19, 2021After a playtest, yes you could probably fly ish. No, I don't think this spell would give a temporary fly speed. More or less I intended the spell to be a quick retreat. It will have to be up to the DM as to weather the spell can negate or lessin fall damage. Also I need a better name