Level
8th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed
You fill the mind of a creature with the knowledge of a million lifetimes, allowing them to ascend to a new level of cognition.
You touch a creature within range who then makes a wisdom saving throw. On a successful save, they take 5d10 psychic damage as their brain attempts to hold back the endless voices. On a failed save, their mind opens and becomes bored by the petty conflicts of the material plane. They become pacified and will refuse to attack or affect any creature even if their life is in mortal danger, This lasts until concentration is broken. If a minute passes without concentration breaking, this effect will last indefinitely.
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