Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft. ()
Components
V, S
Duration
20 Minutes
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Control (...)

You create three magic, dazzling cords, erupting from your palm and direct them at targets within range. You can hurl them at one to three targets.

Make a ranged spell attack for each ray. On a hit, the target takes 1d4 -1 psychic damage. The lowest amount of damage can be 1 point per ray. You can choose to deal no damage if you wish  

This spell can be used to pick up, move, bend, throw, and break objects, but each cord can lift/move up to 300 lbs. If used as an attack they do physic damage discussed before. 

At higher levels, you get 2 cords plus your level. Level 1 gets 3 cords level 2 gets three etc. 

Spell Tags: Damage Control Movement Utility

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BallisticGoldfish

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