Developed by the Oathbreaker Paladin Beargoth of They
You brandish the weapon used in the spell’s casting and channel arcane energy into it and fire it at a creature within range. The target must make a Dexterity saving throw. A creature takes 2d6 force damage on a failed save and is impaled by the weapon, or half as much on a successful save and is not impaled.
An impaled creature must then make a Strength saving throw. On failed save, the creature is restrained and pushed by the weapon until it strikes a solid surface or travels the full 30ft.
A creature restrained by the weapon can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, one additional medium size creature can be impaled and the weapon damage increased by 2d6
* - (A slashing or piercing weapon)Previous Versions
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12/9/2022 12:53:08 AM
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Coming Soon
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