You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within reach, which counts as magical for resistance purposes for this attack. You use your telekinetic power to launch yourself up to 15 feet horizontally towards a target you can see and on a hit, the target suffers the weapon attack’s normal effects and it deals additional force damage equal to your spellcasting modifier. If any object or creature is between you and your target, or you don't have a melee weapon the spell fails.
This spell's damage increase when you reach certain levels. At 5th level, damage increase to 1d8 + plus your spellcasting modifier. At 11th level, the damage is 2d8 + spellcasting modifier. At 17th level, the damage is 3d8 + spellcasting modifier.
* - (a melee weapon)
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