Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Evocation
Attack/Save
None
Damage/Effect
Cold

You imbue yourself with the ability to freeze your foes. By activating the cartridge made by an artificer, its effect activates.

Until the spell ends, you deal an extra 1d6 cold damage whenever you hit with an attack. 

The spell gives off a minty fresh scent!

"A'right pardner... chill." 
 - Crossy Bow, inventor.

At Higher Levels. When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours.

* - (A cartridge holding an element of cold, made by an Artificer. Can be alchemical, magical, mechanical, or a mixture of all. )

Spell Tags: Damage

PianoManDK

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