Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
(20 ft. )
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Control (...)
Three squirming, void tentacles sprout up in a 30-foot circle around you, lashing out at three random targets within range.
Each creature hit must make a DC 10 Dexterity saving throw, taking 2d8 Bludgeoning damage on a failed save, or half as much damage on a successful one.
* - (a piece of tentacle from a giant octopus or a giant squid)
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