Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You create an array of freezing winds that dances around you. Choose one creature you can see within range, or choose two creatures you can see within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 2d4 cold damage, and its speed is reduced by 5 feet until the start of your next turn. An object hit by this spell extinguishes if it is currently on fire and isn't being worn or carried.

The spell's damage increases by 1d4 when you reach 5th level (3d4), 11th level (4d4), and 17th level (5d4).

* - (a lump of coal from a melted snowman)

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

VoidLordv1

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