Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Choose a weapon that you can see that is being wielded by another creature to be the target of this spell. The creature wielding it must make a Strength saving throw. On a failed save, the weapon is ripped from the creature's grasp and launched into your own, if you have the required hands free to wield it, otherwise it just lands at a point of your choice within 5ft of you. On a successful save, the spell fails on that target.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional weapon for each slot level above 2nd.
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