Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
A blast of roaring water issues from your hand in a direction you choose, occupying a line 30 feet long and 5 feet wide. Each creature in the line must make a Dexterity saving throw. A creature that fails this save takes 2d6 bludgeoning damage on a failed save and is pushed to an available space of its choice within 5 feet of the end of this line. A creature that succeeds on this save takes half damage and is not pushed back.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
* - (a ring inset with a motif of crashing waves)
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