You touch the prepared material for the duration of 1 hour and imbue it with magic. At the end of the duration a Minor Stone Golem is created, which understand all languages the caster understands but cannot speak. It follows all commands of the caster but will never attack them. If given no commands the golem will stand in place, doing nothing, even when it is being attacked or otherwise harmed. The golem collapses when dispelled or if the caster's or golem's HP drop to 0.
If dispelled by the caster, the golem can be re-summoned with a 15 minutes-long ritual within 8 hours after dispelling, but only if the materials of the collapsed golem had been collected and reused. The Golem can be destroyed by anyone with Dispel Magic.
Only one Minor Golem can be created at a time. If the caster cast this spell while a minor golem exists, the previously created one collapses.
The Minor Golem has following stats:
Hit Points 15 (3d10)
Speed 20 ft.
15 (+2) 8 (-1) 15 (+2) 3 (-4) 10 (+0) 5 (-3)
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage
Cast at higher levels, the spell summons a stronger version of the creature.
2nd level: 4d10 HP / +3 to hit / AC 16 / 1d6 + 2 damage
4th level: 5d10 HP / +4 to hit / AC 17 / 1d8 + 2 damage
6th level: 6d10 HP / +5 to hit / AC18 / 1d10 + 2 damage
Previous Versions
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12/4/2018 9:26:59 AM
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11
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1
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1.0
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Coming Soon
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