Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Force
As you draw your weapon, a faint glow envelopes it, emboldening your weapon with faint magical energy for the duration. The next attack you make with the weapon is considered magical for the purposes of overcoming resistances.
This spell's power increases when you reach higher levels. At 5th level the improved attack of this spell deals an additional 1d4 force damage. The additional force damage increases by 1d4 when you reach 11th level (2d4) and again at 17th level (3d4).
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