A nearly imperceptible wind sweeps away from you and briefly encircles a point you can see within range. Each creature in a 20-foot radius must make a Constitution saving throw. On a failed save, the target takes 12d6 + 30 force damage. The target is disintegrated if this damage leaves it with 0 hit points.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force that is within the radius. If the target is a Huge or larger object or creation of force, this spell disintegrates a 20-foot-sphere portion of it. A magic item is unaffected by this spell.
At Higher Levels. When you cast this spell using a spell slot of 9th level, the damage increases by 6d6.
* - (a pinch of dirt from a grave and a silver shard)Previous Versions
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