Level
9th
Casting Time
1 Action
Range/Area
Sight 10 ft.
Components
V
Duration
Concentration 24 Hours
School
Enchantment
Attack/Save
None
Damage/Effect
Charmed

You point your finger and speak a secret word. A small golden beam goes from your finger to the creature's brain. Their eyes glaze over for a moment before becoming friendly towards you. 

Upon casting of this spell, the target must make a Wisdom saving throw against your spell save DC. A creature currently attempting to kill you has advantage on this saving throw.

Upon failure, you are in total control of this creature. You have access to all of the creature's memories and thoughts. The creature now acts on your turn in combat, in conjunction with you. You can control the creature mentally at will.

The creature does not realize it is under your control. Once the spell ends, the creature will continue to have the same feelings towards you as before.

A creature with less than 4 intelligence is unaffected by this spell.

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

jaredsom58

Comments

Posts Quoted:
Reply
Clear All Quotes