The Crimson Offering
A thought to be lost and forbidden spell of the thought to be forgotten and mysterious Shattered Goddess Arrina, the Crimson Offering is more so the giving of ones very body, lifeforce and soul toward her with such potency that only a being such as the Overgod may prevent it, in doing so any contracts for your soul to any other being is immediately served once the spell is cast and upon death your soul will be immediately taken into her shattered divine realm from which little is known.
The Crimson offering can be taught to others only by powerful clerics of Arrina whom are thought to be extinct in this current Era, alternatively many single use scrolls of this spell have been scattered across the world in dark dungeons or sealed away by various religious factions instead of incurring the divine retribution triggered when destroying them.
This spell is more so a prayer in which one offers their own flesh, blood and soul in return for terrible power that strains not only this physical form but the weave itself instantly alerting divine powers and if the user had a god they worshiped instantly becoming their enemy as the spell servers their connections and any contracts, this spell with rapidly crystallise the users body resulting in death leaving only a statue of a crimson red six winged angel taking vaguely after the goddesses appearance even if the caster was a male, the statue can shatter and if they died while in the air they will shatter upon impact.
Once this spell is cast your soul is tied to the Shattered Goddess upon death even if you manage to avoid death which only the Overgod has the power to alter, the only possible means of cheating this death however is to have a wish spell cast upon you by yourself or a third party prior to your death in which case you will still have the angel like appearance excluding the crimson crystallisation and wings but for such to even occur you must roll a 16 or above on 1D20 after casting the wish spell. As for your appearance white hair, crimson iris, pale skin, and glowing crimson lines on your skin above some of your veins while retaining your remaining lifespan prior to casting the Crimson Offering spell.
To use this spell you must know of the shattered goddess's name which isn't on the scroll form of the spell, you must be living and must also possess a soul, the only exception are Vampires that abhor the undead to the core of their being, those that don't will die if they attempt to use this spell or scroll, all powers from outside forces will be severed upon casting this spell thoroughly enraging your god if you are a cleric or paladin, if you survive the spell your former god will likely have you hunted down and killed.
10th level Forbidden Spell –
- This spell has a duration of 10 turns in combat as it consumes 10% of your total hitpoints that cannot be recovered each turn, outside of combat you can last for 10 - 30 minutes depending on how the DM feels if they aren't using this for an npc that is.
- If you or a third party uses a wish spell to cancel this spell while you are alive they must roll 1D100 and on a 10 or below the spell will cancel and you will remain alive albeit twisted to resemble the shattered goddess without the crystals and wings, you retain your former lifespan prior to casting the spell and whatever total health the spell hadn't eaten yet.
- If a wish spell is used to save your player character the physical changes will leave your character having similar appearances to the shattered goddess with white shoulder length hair, crimson iris, and crimson lines of some of your veins will appear on the surface of your skin being visible even in the dark up to 30 metres away unless covered as residue affects of the shattered goddesses power.
- Upon reaching 0 hitpoints while the spell is in effect you will die leaving only a crimson crystallise statue of your transformed body if it didn't shatter from any falls, your soul taken away by the Shattered Goddess, if the spell was cancelled with a wish spell when you eventually die your soul will be taken by the shattered goddess unless the Overgod itself steps in.
- Despite crystallisation following after your body takes on the goddesses form at varying speeds only when you die does your body stiffen into a proper statue, you give no traces away despite how close you may be to death.
- Player character receives 3 actions per turn.
- You gain access to Binding Blood Meteor once per turn at the expense of 5% of your total hitpoints, this attack has a range of 100 feet with a radius of 15 feet from the target, all who fail a saving throw of 15 in their chosen stat will be unable to move until successful but can still attack.
- All targets within 10 feet of the player character will suffer crimson crystallisation if they fail a con saving throw of 9 or more instantly dying.
- Player character grows three pairs of crimson wings allowing for flight over all terrain of up to 100 metres per turn.
- All targets within 100 feet of the player character receive a flat 1 point of damage each turn as their blood recoils at the characters presence and the unnatural power oozing from them.
- You may cast Blood Spear for an action, materialising three condensed javelin of blood that can be fired at one or multiple targets dealing 1D10 damage each to targets within 50 feet of the caster.
- You may use any of your other abilities so long as they aren't given to you by a god or third party requiring your soul.
Previous Versions
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5/30/2021 10:34:38 AM
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Coming Soon
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