Level
1st
Casting Time
1 Action
Range/Area
70 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
The user flips a coin imbued with arcane energy. Make a ranged spell attack. On hit, roll 2d8. Each d8 has a separate damage type, and to determine the damage type for each of the d8s: if the number rolled is even that d8 deals thunder damage, if the number rolled is odd then that d8 deals lightning damage.
For Example: If a 1 and 4 are rolled then the spell will deal 1 lightning damage and 4 thunder damage.
At Higher Levels: Damage Increases by 1d8. Works the same as the d8s above
* - (1 Coin of any type (Copper, Silver, Electrum, Gold, Platinum) )Lightning never strikes the same place twice"- An Old Adage
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