Level
1st
Casting Time
1 Reaction *
Range/Area
Sight
Components
M **
Duration
Instantaneous
School
Enchantment
Attack/Save
INT Save
Damage/Effect

You shift the flow of time for an instant to alter the course of the most recent attack, ability check or saving throw within 60 ft. As a reaction to any attack or saving throw, you can see within range, you can force that creature to reroll. They must use the second roll, and this ability can only be used after you have seen whether the roll succeeded or not.

If the target can identify your casting, they can use their reaction to attempt to save against the spell. On a successful intelligence saving throw, no reroll occurs.

 

* - Which you take when you or someone within 60 feet makes a save, attack or ability check. ** - (a pinch of sand)

Available For: Wizard (Legacy)

Lijahbher

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