Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
As part of the action used to cast this spell, you must make a melee attack with a light weapon against one creature within the spell’s range, otherwise the spell fails. The target must make a Constitution saving throw against your spell save DC. On a failed save, the creature is poisoned until the end of your next turn.
At Higher Levels. At 5 level, the melee attack deals an extra 1d6 poison damage. The damage increases again by 1d6 at 11 level and 17 level.
* - (A weapon)Previous Versions
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5/31/2021 7:50:06 AM
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5/31/2021 7:58:28 AM
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Coming Soon
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