Level
1st
Casting Time
1 Action
Range/Area
30 ft. (30 ft. *)
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Cold

You conjure a strong gust of frigid cold wind that blasts an area from a point you can see within range. The area can be up to 30 feet long and 5 feet wide. Each creature within that area must make a Strength saving throw. On a failed save the creature takes 2d6 cold damage and is pushed 5 feet in the direction the wind is pushing. On a successful save the creature takes half as much damage and suffers no other effects. 

The wind extinguishes small unprotected flames such as candles & torches within the area, and also causes objects that weigh no more than 2 lbs to be blown 5 feet in the direction of the wind.

 At Higher Levels. When you cast this spell with a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

SamwiseKehoe

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