Level
5th
Casting Time
1 Minute Ritual
Range/Area
Self
Components
V
Duration
1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Communication (...)

You send your mind to another plane of existence in order to receive advice and information from powers there; a demigod, the spirit of a long- dead sage, or some other mysterious entity. Contacting this extraplanar intelligence can strain or even break your mind. When you cast this spell, make an Intelligence saving throw based on what plane you contact. On a failure, you take 6d6 psychic damage and are insane until you finish a long rest. While insane, you can't take actions, can't understand what other creatures say, can't read, and speak only in gibberish. A greater restoration spell cast on you ends this effect.

On a successful save, you can ask the power up to five questions. You must ask the questions before the spell ends. The powers reply in a language you understand, but they resent such contact and give only brief answers to your questions. All questions are answered with "yes," "no," "maybe," "never," "irrelevant," or "unclear" (if the power doesn't know the answer to the question). If a one-word answer would be misleading, the powers might instead offer a short phrase as an answer.

Contact with minds far removed from your home plane increases the difficulty of your mind to withstand the backlash, but the chances of the power knowing the answers and the probability of the entity answering correctly, are likewise increased by moving to distant planes.

On rare occasions, this divination may be blocked by an act of certain deities or forces.

Plane Contacted Intelligence Save DC True Answer Don't Know Lie Random Answer
Elemental Plane DC 7 01-34 35-62 63-83 84-100
(appropriate) (DC 7) (01-68) (69-75) (76-98) (99-100)
Positive/Negative Energy Plane DC 8 01-39 40-65 66-86 87-100
Astral Plane DC 9 01-44 45-67 68-88 89-100
Outer Plane, Demideity DC 10 01-49 50-70 71-91 92-100
Outer Plane, Lesser Deity DC 12 01-60 61-75 76-95 96-100
Outer Plane, Intermediate Deity DC 14 01-73 74-81 82-98 99-100
Outer Plane, Greater Deity DC 16 01-88 89-90 91-99 100
  • True Answer. You get a true, one-word answer. Questions that cannot be answered in this way are answered randomly.
  • Don't Know. The entity tells you "unclear."
  • Lie. The entity intentionally lies to you.
  • Random. The entity tries to lie but doesn't know the answer, so it makes one up

Spell Tags: Communication Foreknowledge

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Carcasure

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