Level
1st
Casting Time
1 Bonus Action
Range/Area
Self 60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing

When standing in blood, you can use dark blood necromancy to suck from the blood source you're standing on and regain hit points equal to the size dice + your spellcasting ability modifier.

The blood source must be a puddle of blood, a container full of blood (not a body), or any other type of source that is capable of containing a liquid.

The dice rolled changes based on the size of the blood source as follow:

  • Small: 1d4-2 (Less than 5ft)
  • Medium: 1d4 (5ft)
  • Large: 1d6 (10ft)
  • Huge: 1d8 (15ft)
  • Gargantuan: 1d10 (20ft)
  • Colossal: 1d12 (more than 20ft)

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1 size dice for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
10/5/2020 5:33:43 AM
5
0
1
Coming Soon
6/1/2021 6:15:08 PM
7
2
1.1
Coming Soon

Spell Tags: Healing

Available For: Sorcerer (Legacy) Wizard (Legacy)

ElementalBeacon

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