Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Divination
Attack/Save
None
Damage/Effect
You tap into the spirits of the shamans, medicine men, and wise women of the past, begging their assistance in helping an ailing ally. All Medicine checks you make for the duration of the spell are made at advantage, and on a successful DC 15 Wisdom (Medicine) check made as an action during the spell’s duration, the caster can remove one level of exhaustion from an ailing creature
* - (potion of healing, which the spell consumes but which does not restore hit points)