You focus your mind and point toward liquid stains, spillage, any number of open, visible containers, or visible concentrations of liquids that are within range. Blood and other bodily fluids that are within a creature's body is not a valid target, but a bloodstain within range is. You may only transmute a portion of a container's contents, if you so choose. You must be able to see the liquid within the chosen containers. You cannot transmute any liquids into magical substances (such as a Potion of Healing), but you may transform magical liquids into mundane ones. As an action, you may choose one effect of this spell;
- Acidic transformation. You transform all chosen liquids into a strong-smelling acid. The taste or smell of it cannot be hidden by any other liquid, but can be disguised by magic. Every round, any creature that drinks or touches the acid, or any object that is not made from glass, or is not a magical object, that touches the acid, must succeed on a Constitution saving throw or take 2d6 acid damage on a failure. On a success, they only take half damage from the acid, and will not have to roll an additional saving throw each turn.
- Cleansing. You transform all chosen liquids into pure water.
- Evaporate. You speed up the speed that the liquids evaporate. 10 gallons of the liquid fully evaporate after a minute had passed from the casting of the spell.
- Poisonous transformation. You transform all chosen liquids into poisonous material. The poison has a mild almond-like taste, and a very mild smell, which are masked by virtually any liquid that is mixed with the poison. Every round, any creature that drinks the poison must succeed on a Constitution saving throw or take 1d6 poison damage on a failure, and are poisoned. On a success, they will not have to roll an additional saving throw each turn, and they stop being poisoned.
- Water to wine. You transmute all chosen liquids within range into an alcoholic drink of your choice, that you had tasted before. You can also transform all chosen liquids within range into any type of drink or juice that you had tasted before.
At Higher Levels. When you cast this spell using a spell slot of 3rdd level or higher, you transmute 10 additional gallons of liquids, or the size of the radius increases by 5 feet, for each slot level above 2nd.
* - (A grape, a grain of barley or a drop of honey.)
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