A dazzling array of flashing, colored light springs from your hand. Roll 6d10; the total is how many hit points of creatures this spell can affect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring unconscious creatures and creatures that can’t see).
Starting with the creature that has the lowest current hit points, each creature affected by this spell is blinded until the end of your next turn. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, roll an additional 2d10 for each slot level above 1st.
* - (a pinch of powder or sand that is colored red, yellow, and blue)
What does the blinded condition mean?
Recipe for Sorcerers:
- Dragons Breath
- Colorspray
- Quicken Spell
Cast Dragons Breath that will enable you to breathe AoE with an action on the following turns. Use Colorspray with Quicken Spell to blind your targets as a Bonus Action, then breathe on them with Dragons Breath using your action. The blinded targets will automatically loose their DEX save, and you can move away from them without triggering opportunity attacks.
Look for it here ;)
https://www.dndbeyond.com/sources/phb/appendix-a-conditions#Blinded
Yes to leaving Attack of Opportunity spaces, no to Dex save failure. That would be Stunned, Unconscious, or Paralyzed.
just to be clear... 6d10 is the damage pool correct? and creatures inside the 15-ft cone taes damage from that pool, right?
Vs a monster with high AC and low health this could be awesome.
My DM states that undead ( zombies/skeletons)are immune to this, as it is a pattern spell. Can't see anything on spell description or on monster description regarding this. Is this a throwback to a previous edition?
Your DM is wrong
I really like this spell because my current character is a deep gnome school of illusion wizard.