Level
2nd
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
10 Days
School
Necromancy
Attack/Save
None
Damage/Effect
Warding
You touch a corpse or other remains. For the duration, the target is protected from decay and can't become undead.
The spell also effectively extends the time limit on raising the target from the dead, since days spent under the influence of this spell don't count against the time limit of spells such as raise dead.
* - (a pinch of salt and one copper piece placed on each of the corpse's eyes, which must remain there for the duration)
I love this spell. A second level spell that only needs 2 copper and a pinch of salt (which isn't CONSUMED, but is required to stay on the target for the duration, so... Yeah.) and preserves creatures corpses for 10 days?
This spell is used by merchants, butchers, and anyone else that might be involved in the market off meat.
Freshly caught fish, persevered by a pinch of salt, for the cost of 2 copper coins, until it arrives to sold? No need to seal it, or keep it cool, they just need to make sure the coins don't come loose, and that it arrives somewhere the spell can be recast, within 10 days? Point express meets food shipping and delivery.
Talk about a world transforming spell. Customers are then instructed to remove the coins when ready to consume, and eat within 10 days of removal.
Good thing for the preserves and rush shipping industry that the spell doesn't work on vegetation.
Is blood considered remains?
To keep it fresh?
BUMP! Please fix this.