This spell transforms a creature that you can see within range into a new form. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger or a creature with 0 hit points.
The transformation lasts for the duration, or until the target drops to 0 hit points or dies. The new form can be any beast whose challenge rating is equal to or less than the target's (or the target's level, if it doesn't have a challenge rating). The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.
The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires hands or speech.
The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its equipment.
* - (a caterpillar cocoon)
If a Raging Barbarian is Polymorphed, would they stay Raging? Since they no longer have the ability to Rage, can they maintain a pre-existing one?
Can I use armor of agathys then use poly and the armor of agathys still be up?
So, theoretically, if I were to polymorph into anew intillect devourer, would I then be able to one shot / control a Tarasque for 1 hour?
If I turned an opponent into a quipper on dry land using polymorph, how long would it flop around before it died from suffocation and what would happen when it did. Does a character drown as a result of hit points being reduced or does it just cease living because it can't breath? or would it just pop back up into it's original form once it died?
Look at the Suffocating rules: "When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 hit points and is dying, and it can't regain hit points or be stabilized until it can breathe again."
So at the point that it drops to 0 hit points, the polymorph ends.
can something cause you to lose concentration on a polymorph spell while you are polymorphed
I always thought of using true poly to turn into another party member
If you transform yourself into a beast Do you have to make concentration checks when you take damage? If yes, whose constitution modifier would you use?
Any damage you take, still causes you to have to make a concentration checks, so if you were to Polymorph in a T-rex, and you take damage, you would use the T-rex's Constitution instead of your regular saving throw
Druids can be polymorphed. Shapechanger is a trait that some creatures have, which you can see in their stat blocks, such as a Doppelganger. Changelings also have this trait, so a PC changeling cannot polymorph.
So two questions=
1) If i polymorphed 'Insert Bad Guy of the session' into a harmless snail, and then stuff him a Bag of Holding, would he pretty well be helpless for the 10 mins it takes for him to suffocate {and presumably he would then turn back into his normal form afterward because being dead breaks 'Polymorph'.)?
2) If say someone hypothically polymorphed a person into a tiny snail, and then there Barbarian Dwarf friend swallows said snail, what exactly happens? I mean, I know once the snail takes a point of damage {assuming no chewing, most likely after it is swallowed) it becomes a person again. Just, given the scenario, what would happen after it becomes a person?
The 2nd question is sadly a bit more pressing then 1st for.....reasons.
No, the Monkape would not be able to do monk things as a giant ape
It doesn't say "into a new form of your choice". Do I decide what beast the target transforms into or the DM?
First things first.
There could be an arugment, that a snail is not considered a beast, as polymorph can only change creatures into beasts, snails might not be a valid form.
1)Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round).
At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again.
If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.
Also, Polymorph doesn't end conditions. So, if a polymorphed creature is stunned, it would still be stunned (unless it is immune to it, I guess)
The only argument I would see here is, that a snail probably needs less oxygen than other creatures bigger than tiny.
So, I'd say, the moment the snail hit's 0 hit points, it changes back to their original form WHILE UNCONSCIOUS, and get another 1+CON_MOD rounds until it drops to 0,
after which it would die. (Unless they don't need air to breath)
Also:
The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane.
Unless the original form of the polymorphed snail doesn't fit into the bag, it would probably die inside of it, otherwise it would be thrown into the Astral Plane.
2)
In theory, it would pop out first.
There is a rule for Enlarge/Reduce, that a creature can only be enlarged so much as it has room for.
Also:
Squeezing into a Smaller Space
A creature can squeeze through a space that is large enough for a creature one size smaller than it. Thus, a Large creature can squeeze through a passage that's only 5 feet wide. While squeezing through a space, a creature must spend 1 extra foot for every foot it moves there, and it has disadvantage on attack rolls and Dexterity saving throws. Attack rolls against the creature have advantage while it's in the smaller space.
So, I'd say there are 2 possibilities:
1. It is force outside while transforming back, to the discomfort of the Dwarf, as something large (and becoming large) is forcing their way out of them.
2. They magically teleport in the nearest unoccupied space while transforming back.
Polymorph + Animal Messenger = Follow up with Animal Messenger (2nd caster required) to send the newly minted chickadee on a wander. Send the bad guy back to his boss with a message.
A really good spell as it is just a better version of Wild Shape, but you can cast it on any one, and the player level is treated as their CR so you can turn it into much greater beasts.
No, unfortunately you loose all class abilities when you're polymorphed however if you're a barb/ druid multiclass you could beast shape and rage for the same effect
This is why twinned spell with a sorcerer is fun, double the t-rexes that can appear
I believe, that when the polymorph ends, it reverts back to its original game stats and abilities.
So, you would have dumbed the beast or plant for a moment, then awaken it, and for the remainder of the polymorph, it would be awakened, but as soon as it ends, it would go back to how it was. Just like if you poly a wizard into a giant ape, he doesn't stay stronger, with a climb speed when the spell ends, a plant would lose the ability to move, and beast/plants would lose the ability to speak.
Though, conditions don't end on a polymorph, so the charmed condition would carry on for 30 days if you don't mess that up, resulting in a possible friend at the end.
" The new form can be any beast whose challenge rating is equal to or less than the target's (or the target's level, if it doesn't have a challenge rating). "
Definitely dislike this. The spell shouldn't be limited by target's level/cr, but instead the caster's. The limit should be based off of the caster's power. That being said, I guess they wouldn't want to have a wizard cast this on their familiar and then have a t-rex stomping all over the place.