Level
2nd
Casting Time
10 Minutes
Range/Area
30 ft.
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing
Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d8 for each slot level above 2nd.







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Posted Jul 27, 2018That's gold, Jerry....GOLD!!!
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Posted Jun 20, 2019OP for a life domain.
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Posted Aug 28, 2019Clerics can use Prayer of Healing themselves ?
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Posted Jan 1, 2020youre a creature of your choice that you see within range, so yes
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Posted Jan 24, 2020I really do wish Alchemist Artificers got this. Would reallly help out their slot issue
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Posted Mar 7, 202010 minute cast time? Useless in battle.....
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Posted Apr 2, 2020A level 2 spell that can heal 12d8 worth in hit points would be too strong if it could be reasonably used in combat. That's what mass healing word and mass cure wounds is for.
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Posted Jul 5, 2020The spell isn't designed to be a combat spell. Think of it more like a super-short rest, for when the party doesn't have time for a 1 hour short rest or wants to conserve hit dice. If in battle, a 2nd level cure wounds spell will have the same effect... but will only target one creature. This spell is very useful for quickly healing the party quite considerably without spending the time for a full rest, especially at 3rd and 4th level before mass healing word can be used.
Its 10-minute casting time also makes it perfect to heal a wounded party while the wizard/ casts a ritual spell, since ritaul spells take just over 10 minutes to cast.
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Posted Aug 14, 2020Could this be precast as a spell glyph and triggered under that spell?
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Posted Nov 29, 2020Added to Paladins in Tasha's Cauldron as an optional addition.
tricky to implement. select optional on creation, then optional tab at race, then the options you are opting into. Seems a bit much.
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Posted Mar 8, 2021This is now also a Paladin spell, added in Tasha’s Cauldron of Everything.
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Posted Apr 18, 2021i thought i say some where that this could be cast as a ritual as well so it didn't take a spell slot up for the cleric
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Posted Mar 13, 2022RAW solution is to put it in a Spell Gem. You can cast the spell from the item. At that point, you can even Quicken it to a Bonus Action if you're a Divine Soul.
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Posted Jul 23, 2022Absolutely not, no healing spell can be ritual cast. You can cast it instantly using Wish though, where it'll heal 8d8 + mod, 2d8 more than mass cure wounds cast the same way and with the same radius, but it has to be centered on yourself unlike Mass Cure.
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Posted Oct 31, 2022This states it’s only for clerics but the books say paladins can take it as an additional spell. Which is correct? Which is correct and if I can take it for a paladin which is oath to type. But his would really need my guy up.
all help appreciated
cheers
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Posted Apr 7, 2023Tasha's Cauldron of Everything gave classes optional additional spells to prepare or take. Paladins got Prayer of Healing as a spell to prepare. Ask your DM if he allows the optional rules from Tasha. It is just a paladin spell, it has no oath you need to take.
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Posted Jun 26, 2023of course, that's the point. It'd be OP in battle, it's meant to be a nice out-of-combat source of healing. It's especially useful in campaigns that use Gritty Realism, or where healing is slower/harder. But even in regular campaigns this spell is really good because it gives a massive amount of healing across multiple party members for a low-resource cost. Not all spells are meant exclusively for battle, some of the best spells in the game are non-combat spells.
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Posted May 25, 2024Yes, and it heals the same as a second cure wounds, but cure wounds is instantaneous and heals only one target, while prayer of healing heals up to 6 creatures, and it takes 30 minutes to cast
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Posted Aug 22, 2024Invest in a ring of spell storing. You can have a level 2 and a level 3 spell slot stored to cast in combat.