You shape an illusory duplicate of one beast or humanoid that is within range for the entire casting time of the spell. The duplicate is a creature, partially real and formed from ice or snow, and it can take actions and otherwise be affected as a normal creature. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any equipment. Otherwise, the illusion uses all the statistics of the creature it duplicates, except that it is a construct.
The simulacrum is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes and acting on your turn in combat. The simulacrum lacks the ability to learn or become more powerful, so it never increases its level or other abilities, nor can it regain expended spell slots.
If the simulacrum is damaged, you can repair it in an alchemical laboratory, using rare herbs and minerals worth 100 gp per hit point it regains. The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly.
If you cast this spell again, any duplicate you created with this spell is instantly destroyed.
* - (snow or ice in quantities sufficient to make a life-size copy of the duplicated creature; some hair, fingernail clippings, or other piece of that creature's body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell)
The best question asked on here by far.
The simulacrum doesn't copy another sim, it copies the wizard. No problem in that.
My question is, does the creature have to be alive? If I were to find a mostly undamaged body of any beast or humanoid, could I use it’s dead body to make a copy?
Endless, a level 15 wizard casts it on themself and creates a simulacrum missing its level 7 spell then the wizard rests and regains their own spell slot. Next the first simulacrum casts it using their 8th level spell slot on the refreshed wizard and now there is a simulacrum with all spell slots. This repeats until you run out of components.
Process for infinite Simulacrums;
1. be a level 18 wizard with the spells Wish, Fabricate, and Simulacrum prepared.
2. have your level 18 wizard cast Simulacrum on themselves when they have all their spell slots, this produces a simulacrum with all but their level 7 spell slot.
3. have your simulacrum use Wish to gain 25,000gp worth of rubies.
4. use fabricate to turn that into 25,000gp worth of powdered ruby.
5. have a long rest to regain your wizards spell slots and have your first simulacrum cast the spell Simulacrum on you (since the original player character isn't casting the spell and their simulacrum is) this will produce a simulacrum with all spell slots.
6. rest and repeat the process of your newest simulacrum casting the spell on you until you run out of powdered ruby and just have one of your simulacrums cast wish to gain more rubies and them fabricate some more.
and there you have it, endless simulacrums, as well as a ton of 9th level spell casting wizards.
Step one Clone yourself
Step two Simulacrum Yourself
Step three tell sim your feindish plan over cool beveridges
Step four sim casts Magic jar and takes your body
Sim casts clone so its soul enters a clone of your body when its construct has been destroyed
(if thats to far fetched get your sim to pop in a jar and just jump into a matured clone )
your clone has your hp and has all your abilities plus the link to the source of all your magic and all renewable spell slots
Forget an Army Of Snowmen CREATE A CABAL OF ONE
There is something bothering me with the verbiage of the spell description....
RAW would have it so that you can have only one copy casted by you period, not one copy of a target! It clearly states, “if you cast this spell again ANY duplicate you created with this spell is instantly destroyed”!
just throwing that out there!!
if their is a DEV ruling on the RAW I would love to see the link please!!
V/r
HaiMing
Strongest spell in the game right here. Like a super-haste that doesn't require concentration.
Can I create a Simulacrum of an Artificer party member and order them to create magical items for me to wear?
What happens to my Simulacrum if it is Polymorphed/True Polymorphed while the spell is cast again?
On the whole simulacrum copying themselves, it doesn't work as a due to the nature of the spell the simulacrum does not actually have any DNA component to add to the spell. Any DNA component that would be added to spell is in essence an illusion, and I don't believe an illusion of the material component is enough to fool magic itself.
This is not relevant. As has been stated multiple times, the infinite simulacrum process does not rely on the sims copying each other. Rather, each new sim will copy you.
There are 3 major restrictions that need to be handled when infinitely copying yourself:
All of these restrictions are bypassed using the previously discussed infinite sim procedures:
The infinite simulacrum is entirely possible RAW, though it is very costly and takes a long time to accomplish, and because you need to be in touch range of your simulacrums at all times, you are extremely limited in other activities you can accomplish while doing this. Because of how incredibly game breaking it is, your DM will likely come up with something to continuously interrupt you while you're trying to create more sims, or will just outright ban you from being able to do this.
Are constructs beasts or humanoids?
Why isn't Sansuri's version of the Simulacrum spell not on D&D Beyond?
I'm running a level 18 one-shot, where the players got a BUNCH of money at the start. The wizard of the party has enough money to buy six scrolls of simulacrum and make six, where he creates the first one, and then each simulacrum creates a simulacrum of him. It gets around the "If you cast this spell again, any duplicate you created with this spell is instantly destroyed" part of the spell, because each person is only casting it once.
28 Eldritch Blasts a round.
Send help :'(
How does "cannot regain spell slots" interact with pact magic and mystic arcanums? Can a Similacrum of a warlock use warlock abilities? They haven't made a pact with a patron technically right? Or could a genie warlock make a simulacrum using wish as a mystic arcanum, then have that simulacrum strictly use mystic arcanum spells since they technically aren't spell slots? Maybe have their Similacrum cast wish over and over again?
Also, a Tarrasque is not a beast or humanoid.
Step 1 be genie warlock at 17th level.
Step 2 wish up simulacrum that will regain its 9th level mystic arcanum
Step 3 profit....
Collage of creation bard that prints money? Set it up in icewind dale so you have plenty of snow and ice? Infinite simulacrum? They keep duplicating you as a 20th level wizard has two 7th level slots they have one left they then use the other to duplicate you. It takes a long time sure, but you have a army of simulacrums!!! Thy only have 61 hp but what really matters is that you basically have infinite wishes or really anything else...... well as long as you don’t want more 7th level spells :)
Also this could be repeated essentially infinity, and running out of rubies is not a problem as an already created sim could cast wish to gain 25,000 GP worth of powdered ruby. So you essentially have an all powerful 20th level wizard that has like two billion actions and spell slots, can regain those spell slots, and has infinite wishes, with no real restrictions , and infinite extra bodies so the DM can't "rocks fall and you die".
Make a Simulacrum of an artificer, INFUSIONS FOR DAYS!