Base Class: Warlock
A shadow mage is an advanced form of warlock. A shadow mage is a warlock who has surrendered to the powers of the Shadowfell, and can summon their strength from it. Their spells contain necrotic magic and banishment. Specifically to the Shadowfell. They also have the ability to make their target loose their sanity, constantly loosing, seeing things that aren't there, hearing sounds with no source. The shadow mage has perfected the art of illusion and death, this is shadow magic.
Shadowfell Pact
You were once a warlock and was tempted to taste the power of the Shadowfell. You did, and surrendered to it's power to use as your own. You are linked to the Shadowfell and posses powers no normal warlock should. Those who oppose you either yield or face a terrible fate. Those who cross you tend to loose their sanity, lost in the illusion and death. Your are a master of necromancy and illusions.
Mage Paths
The Shadowfell pact has done you good, however it is now time to decide your fate. You will become extremely powerful either way. The time has come, the pct is complete. Do you become more based in necromancy, or psychic magic. This will decide your destiny.
Mage of the Shadowfell
You have chosen to become a mage of the Shadowfell. Your powers are based more in illusion and psychic. The Shadowfell is the source of your power.
Reaper Mage
You have become a necrotic mage. Your powers are based more on necromancy. The Reaper is the source of your power.
Path to Destiny
Now that you have advanced further, you are on your way to your destiny. Now you must advance in this new path and become a great mage, who knows one day you may even become a god. The path to your fate is just ahead.
Mage of the Reaper Force
You have advanced past the powers of the Reaper. You no longer need his aid. Your power even the Reaper fears. All those who oppose you stand dead in there tracks hoping they are not worth your time.
Member of the Priory of Shadows
You have become the most powerful version of a Shadow Mage. A member of the Priory of Shadows, this is the group that dwells in the Shadowfell, masters of shadow magic. Before you all tremble at your might.
Legendary Destinies
You have become the most powerful version of your mage path. You're now a legend to your peers. You have become the strongest version of yourself.
Reaper of the Circle
You have become far greater than the reaper. You are a reaper yourself, holding the balance of life and death in your hands.
Shadowfell Emperor
You have become a master of all that has to do with the Shadowfell. The power of the Shadowfell has fused with your blood. No one goes against you unless you demand their presence. You have become emperor of the Shadowfell and leader of the Priory of Shadows. Nothing can stand in your way.
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Posted May 26, 2026I would definitely like if this was updated to be usable
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Posted Feb 26, 2025So.... no specification on levels... Do I get all of this at level 1. That would be pretty sick :)
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Posted Nov 13, 2024This is top tier character development, from a mere warlock of the Shadowfell to it's emperor
Bravo Vince, truly perfect cinema
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Posted Apr 20, 2024Honestly I think it’s kind of funny that all this has been said about a subclass I created over 4 years ago before I even really started playing D&D. This is probably the first I created with obviously little to no understanding of how the game works, or how subclasses should be defined mechanically and more vague. Indeed this is a complete and utter failure and wholly agree, and what makes it even funnier is how this subclass isn’t even in my collection anymore!
So I guess the question is weather you simply forget about this subclass or ask me to create an updated version of this subclass with a more mature and defined understanding of the game. Up to you, I couldn’t care either way. (It’ll probably get a new name too, cause “Shadow Mage” - it’s a warlock eesh!)
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Posted Apr 19, 2024you cant really put branching subclasses *in* a subclass.
since there's no more of anything that can be considered rules or mechanics, all that's left to critique is the god awful lore.
first of all there's too much.
As a roleplaying game DnD has an established setting but also works hard to make most if-not all spells and class and such flavour text, generic enough, that it could fit most anyone's DnD game's no matter the homebrew setting. But by picking this subclass you are shackled by "rules" as written, to whatever "the reaper" is, a godlike entity that you have the mandatory fate of overthrowing.
On the other sub-subclass there's a lesser referenced faction you're bound to.
This may be fun for the single character the writer almost definitely had in mind for this but it wouldnt be for anyone with an ounce of creativity. What if i wanted to change my power, become a god of a different domane, or litterally anything else with my fate? Nope. I *have become the reaper now*.
This combined with all of the references to the future or how others see "you" the player betray a fundamental lack of understanding on how any of this works. A fundamental lack of comprehension as to the role of flavourtext for a class in a roleplaying game. It is not the job of flavour text to make my entire character for me, and it is DEFINETLY not it's job to plot and dictate my exact fate, arc, and seemingly my primary motivation for me.
even if the point of subclasses was to just make up cool conscepts and not write any rules or mechanics; this would still be terribly written, cringe-inducingly edgy, uncreative, generic, restrictive to players.
And honestly boring, i'd hate to play someone who just wins and wins and gets handed all this power, becoming *the Reaper* through no effort or sacrifice but just because i levelled up one assumes? Boring. Stupid.
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Posted Oct 23, 2023It tells a story, but fails to be useful in an actual game.
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Posted Sep 16, 2023erm... awkward!!!
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Posted May 4, 2022Yeah but what's the crunch?
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Posted Aug 18, 2021You went through so many versions but never included a single mechanic. Impressive.
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Posted Jun 29, 2019So like...... what does it do??