Rogue
Base Class: Rogue

The sound artist rogue is one that hides within the noise, and a master of voice impression. You will be able to attack from a distance or up close with this sound based rogue.

Vast Ventriloquism

You've mastered sound and honed it as one of your innate abilities. At 3rd level, You can project your voice to a point of origin in 30ft. Doing this gives you advantage on Stealth checks. You can use this ability up to a number of times equal to your Intelligence Modifier (Minimum of once). You gain all expended uses on a Short rest.

Master Of Impression

You've learned how to replicate the voices and sounds you've heard to an impressive amount. At 3rd Level, You learn 2 additional languages, as well as have the ability to replicate voices and sounds. for voices you must hear the voice of the person you want to replicate talk for a a collective amount of 1 minute and speak one complete sentence. For sounds you must have heard them at least 3 times. Doing this gives you advantage on Deception checks. This ability can be combined with your Vast Ventriloquism.

Thunderous Blow

You've learned to hone your strike with thunderous sound. Starting at 9th level, Your Sneak Attack damage is Thunder Damage

Deafening Blow

Your thunderous sound is strong enough to affect a creature hearing. By 13th level, Every Sneak Attack deafens enemies for one minute. If the enemy has already had this happen to them, they can't succumb to this effect. A deafened creature is immune to this effect.

Vibration Shifts

You can manipulate the vibrations in the ground with your sound. When you reach 17th level, as an action you can make every creature in a 30ft sphere, centered on yourself, fall prone for their turn. Once you use this feature you can't do so again until you take a long rest.

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