Base Class: Druid
You Master the energies of the abyss, warping yourself and, filling the land with endless fury.
The circle of the blood was founded by, a corrupt druid who, believed the tainted energies and beings of the abyss represented nature's fury. This circle focuses on the survival of fittest and, the dog-eat-dog world, which is the abyss.
The main focus of this class is your abyssal form, allowing you to use your wild shape too, transform into demons, at an increased cost. Your other abilities allow for you to become a deadly force on the battlefield, as you can bring bloodshed with a variety of effects.
Abyssal form
Starting at 2nd level, you can harness abyssal energies, allowing you to transform into demons, at the cost of your very blood.
When you use wild shape, you can transform into a creature with the demon tag, instead of a beast. You must follow all other requirements for the wild shape, and can only cast spells that demon can normally cast, and are of a level you can cast, as a druid. When you cast a spell this way, you expend your druid slots, And use wisdom for your spellcasting ability. When you transform into a demon, you take 1d8 irreducible necrotic damage.
Bringer of bloodshed
Starting at 2nd level, you can become a whirlwind of bloodshed.
Whenever you hit with an attack, you can deal an extra 1d8 necrotic damage, and take an equal amount of necrotic damage. In addition, when you score a critical hit with an attack, the target is frightened until, the end of your next turn.
Abyssal magic
At 6th level, you can harness the magic of the abyss into unusual spells. You learn one warlock spell of your choice, which must be a level you can cast. This spells counts as a druid spell for you but, does not count for your number of druid spells known.When you take a long rest, you can choose another warlock spell, which replaces the spell you gained from this trait, and follows the same rules.
Improved Bloodshed
At 10th level, your bloodshed increases, allowing you to cause great carnage. When you trigger bringer of bloodshed on an attack, and the attack was made at advantage, the target is frightened until the end of your next turn.
In addition, the damage dealt by bringer of bloodshed increases to 1d10. You retain this feature while in wild shape.
Abyssal mastery
At 14th level, your mastery of abyssal magic allows you to assume powerful demon forms. As an action, you can expend two uses of wild shape as normal, but you can only transform into a demon, as described in abyssal form. The creature you can transform into can have a cr as high as 7 but, otherwise follows the same rules.
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