Paladin
Base Class: Paladin

Paladins are normally seen as champions of combat who willingly and diligently wade into the midst of battle with their allies. However, a few paladins take an oath to keep watch over the good peoples of the world from any distance. These paladins take an oath of Far Sightedness. This oath allows paladins to help protect goodly people from any range. These paladins swear to watch from afar and defend those who cannot defend themselves from any range whether that be in melee combat or using a longbow.

 

Tenets of the Far Sighted

Observance. Always be observing your surroundings for danger and evil.

Accuracy. Always hit your mark and never endanger an innocent bystander.

Honesty. Never hide the truth and always seek it out.

Openness. Avoid hiding in the shadows whenever possible as the darkness clouds your vision and your judgement.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Far Sighted Spells
PALADIN LEVEL SPELLS

3rd

Hunter's Mark, Identify

5th

Cordon of Arrows, Dust Devil

9th

Clairvoyance, Flame Arrows

13th

Locate Creature, Guardian of Faith

17th

Scrying, Control Winds

Channel Divinity

When you take this Oath at 3rd level you gain the following two channel divinity options.

Mark of Observance. As a Bonus Action you can mark a creature of your choice within 120 ft. of you which you are aware of. While marked in this way you can apply your Divine Smite feature to ranged attacks that hit the marked creature. Additionally, when a marked creature dies you can use your Bonus Action to transfer the mark to another target within range.

 Reveal the Hidden. As a Bonus Action you can grant a number of creatures equal to your charisma modifier truesight out to a range of 60 ft. The creatures must be within 30 ft. of you. You can exclude yourself from this effect if you so choose. This truesight lasts for 1 minute.

Aura of Awareness

Starting at 7th level you exude an aura of preternatural awareness out to a radius of 10 ft. Any allies within this radius gain advantage on opportunity attacks and can't be surprised while you aren't incapacitated

The radius of this aura increases to 30 ft. at 18th level.

Everwatchful Sentinel

At 15th level you gain blindsight out to 30 ft. and you can never be surprised even while asleep or otherwise incapacitated unless you are at 0 hp.

Nigh Omnipresent Champion

By 20th level you have maintained a constant vigilance ove the world and your allies. As an action you can enter a higher level of awareness. While in this form you gain the following benefits.

 - You gain blindsight, tremorsense, and true sight out to a range of 150 ft.

 - You have advantage on ranged attacks.

 - You can now move your Mark of Observance as a free action at will

This transformation lasts for 10 minutes.

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